I am an educator, designer and maker. I teach topics such as Physical Computing, Creative Coding, Interactive Fashion, 3D Modeling, and Digital Fabrication.
I am also a practice-based researcher. I apply critical making and use fabrication technologies to investigate new possibilities in architecture, open up social reflection, and to propose unique solutions to environmental issues. With a background in architecture and interaction design, my work takes a wide range of research and form.
I apply computational design thinking as a method to explore the amalgamation of digital and crafting techniques resulting in interactive and kinetic structures, wearables, data physicalization, toys, and upcycled artifacts, among others. Additionally, I have extensive research and experience in creating interactive projects both in the art and commercial industry.